Satogaeri: How to play using Flash

Problem list Rules How to play

Start window of Satogaeri

This shows the screen when you start a problem. The bottom-right timer starts when you open the problem.

This is the solving mode so you can start right away.

Generally use the left mouse button. Using the keyboard with the mouse makes operation smoother.

change line

Change the width of the bold (thick) lines here.


Remove the check mark in the "Paint" button and the color of countries which meet the requirement of rules does not change. This is maybe mainly for use by expert players.

Your settings for these buttons will be saved to preserve your playing environment.

On some computer systems the settings may not be saved.

Zoom function

You can enlarge and move the game board with these buttons.

Play using the mouse

mouse event

You move circles by dragging across cells (from cell to cell).

Circles with numbers become gray when they have moved the right distance (the number in the circle).

Circles without a number become gray whenever they move.

The gray circles return to white when you click them or on the cells where they were at first.

Circles with "0" and without numbers become gray when you click them. They return to white when you click on them again.

change the color

Countries with just one gray circle become light blue.

Countries with two or more gray circles do not become light blue.

Clear button

When you want to start a puzzle again click the "Clear" button. The timer does not return to zero though. To reset the timer you have to close the problem and open it again.

The members page counts the number of times you open a puzzle.

Undo button

When you want to redo a step, click the "Undo" button. By clicking this button repeatedly you can return to the start.

Check button

After solving a problem, click the "Check" button. If your solution is correct the screen will say "Congratulations." If your solution is not correct it will indicate one point that is not correct, click the "Continue" button to continue to solve this puzzle.

Your solution can be evaluated even if some of the circles aren't gray.

Using the keyboard with the mouse

Shift + click

When you click the left mouse button pressing the "Shift key," you will put an "x" in the cell.

To delete an "x" click on it pressing the "Shift Key."

How to use Try-mode

Check button

When you want to move a circle temporarily thinking about the next step, use Try-mode. Click the "Try" button and the screen changes to Try-mode.

With the Try-mode, you can solve problems just like in the regular solving-mode. Your first action is indicated as brown and the following yellow.

Cancel trying button

Click the "Delete" button in Try-mode, if you want to delete your trial actions. All your trial actions disappear and the point of your first action is indicated by yellow blinking corners.

Fix trying button

Click the "Fix" button in Try-mode if you want to set (make permanent) your trial actions. The color of all your trial actions are changed to black and you return to the solving-mode.